Portfolio

Robert Baer is a Tech Artist specializing in cinematics, animation, and rigging

Details:

Zero from the Megaman series. I did the whole character pipeline. 

 

 

 


Neon Challenge - Unity Machinima

A group project entry for Unity's Neon Challenge.

I did the cinematography and post-processing using Unity's timeline and cinemachine.

I also rigged and animated the samurai robot.


Fowl Space - Unreal Machinima 

I was the animator, cinematographer and editor for this project.

I also did all of the motion capture work for the astronaut and the chicken.